Kurtulmak's Caverns are aimed at Newbies and Chumps. A Newbie might have a problem with some of the nmobs here if they were ill-equipped, the toughest mob is in the Tomb and is about 18k xp. Before you enter the caverns there's a small, secret area to the east of the Rocky Hillside (Ri). To open the way to the Hidden Trail (Ht) use 'push oak'. Once you enter the caves you'll find yourself under attack from a hail of arrows from some kobold archers in the Guards' Alcoves (Ga). Once past there you're into the Kobold village. The toughest mob outside of the Tomb is the dead kobold king. To get to him you must kill the shaman in the Shaman's Room (Sr). He has three keys: The short and thick iron key opens the door to the Former King's Room (Fk), then use 'push tapestry' to open a wasy east into teh Treasury where the dead king resides. Once dead you can use the shiny steel key (from the shaman) to open the squat wooden chest. To open the door north in the Cooking Area (Ca) use 'open oven', it's not a DT and offers a way up to some crows, one of which has a very useful wand... Keep an eye out for the hidden spider in the Widening in the Chimney Shaft (Wi). The Weaponsmaster his Quarters (Wq) has a rusty copper key that opens the door to the Armory. The Glowing Pool (Gl) is a peaceful room. The Tomb is tougher than the rest of the Caverns. Use 'push moss' to open the way south from the Blocked Hallway (Bh) to a few tombs, two of the tombs have tough mobs in (a mage and an undead paladin). They take a long time to kill, and a Newbie will almost certainly die on their own. The doors to the chambers are all locked adn there are no keys, I used knock and then 'push door east' and 'push door west' to open each door as needed. There are descriptions of the heroic deedas that each corpse performed before their death on the walls. To the north of the Tomb you find Kurtulmak himself, he's quite tough so be careful. There is one remaining puzzle here. Using locate on 'key' shows a simple silver key on a silver chain in Atham's Library - you'll see that the Library cannot be found on the map. There's also a thick bronze key that has no use... I personally think that this zone used to have more rooms to the south, or has yet to be finished. If anyone knows otherwise I'd be grateful for the info. If you'd like to make a quick run to this zone, we recommend the following directions, starting at The Common in Shadowdale: 9sws3ws2w2s2w3sws5w2sws2w3sw4nw2ne2s.
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The Stonelands | Sg | Wr-Ht-Ri | | Cn Ga Wl-Sh Hg \ | / Nt Gl-Du Gp-Ms-Cs-Ms-St-Hc \ | | | Wc Lu Vp Dp Ga \ | | / Ci Ik-Nw-Vc-Ne-Wp Cr Sr \ | | | | | Gd Ho Ww-Cc-Ew-Gr-Rh-Ch-Dh | | | | | | + Br-Ca-So-Sw-Se Gb Fk-Tr | | | | | Ml Co Nu Gp Wu-Vh-Mv-Hs | | \ Pa Mb-Rh Dw | \ Oq-Rh Dw | \ Wq Down to the Tomb + ArThe Tomb No-Rp-Nc | | | Da-Ws-Cm-Es-De | | | Su-Ss-Sc | Ub-Si-Wb | Sn Up to the Well | / Sp-Si-Sb-Dd-Dc-Sm | Bh | My+Bi+Ma | Sn | Kb+Si+Hb | Se | Fe |
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