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Shadowdale, the town for which the MUD is named. It's a nice little place, but only if your character is 'good-aligned'. If you're playing a Dark-elf, Goblin, Troll , Orc or Dark-dwarf be very careful as most of the mobs in Shadowdale will attack you on sight (including the guildmasters). There are guildmasters in Shadowdale for all classes, except the Druid and the Monk. For these you must go to either Spiderhaunt (for the Druid GM), or the Monastary (Monk GM). They will only teach you up to medium level. You can rent out in the Old Skull Inn. Up from the Inkeeper's Foyer (If) is the Hall of Rules. If you're new to Shadowdale I'd have a quick read... it'll stop you from getting into too much trouble. There's also a secret exit from the Storage Closet (Sc) down to the top level of the Catacombs. Beware of the wandering gypsy woman. She steals your money, and is no easy kill. The other two mobs to be careful of are Burr and Serbon. These two hang around outside the Inn in Shadowdale and steal your money. They are easier kills. Down frmo the Small Wooden Bridge (Sb) is the Ashaba River. You need to be swimming or flying to go there.
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Er | Rr-Lo-Es Infested Tree | | Northern Shadowdale Forest Gc-Lo-Ec Wc Under the Well | | | / Sc Catacombs Cc-Lo-Gq St-We Plains of Shadowdale | \ | | | Clock Tower El-Wt-Sa Tg Lu Sg-If-Sd Wc Nb-Nb | | | | | | | Sp Sa Tw-Wr Bh-Sq-Sm Lb Sh Ss Mp Gr-Os-Ff Me Nb-Nb | | | | | | | | | | | | Tc-Nb-Nb-Nb-Ne-Sb-Nb-------Nd----Nc-Nb-Nb-Nb-Nb----Na----Nb-Nb Bs | v | | | | | Northern Shadowdale Forest-Nb Catacombs | Hb-Sr-Dp Hc Hh So-Wg | v | | Nb Ashaba River Sr-Sr So-Sl-Sl | | | | | Nb Ed So Hs Bn | | Daggerdale-Nb So | | Nb Krilastia-So-Plains of Shadowdale | Spiderhaunt-Nb | Nb | Nb | Nb | Desertmouth Mountains-Nb |
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