Rhyiana is open to players of all levels but you'll find that you can't get to some places in this zone until you get high enough - a wise decision by the zone designer as it does get tougher.
The first mobs you meet (the Sentry Tree and the elves in the fields) are low level mobs, although the Sentry Tree is too big to bash and has a habit of throwing you out of the zone!
Once you get past the fields you must beware: There are more death traps in this zone than any other I have previously mapped! The first is down frmo the Drawbridge (Dr). If you go down a Moat monster who will swallow you whole! The second is to the west of the Small Stairwell (Ss): you step into a Murder Hole and fall you a painful death.
There are two more traps - only one of which that kills you - in the Dungeon. If you travel north from the Torture Chamber (To) you'll find yourself in an Iron Maiden and will die instantly. Lastly The Prison Cell (Pc) to the west of the Damp Passage (Dm) is a trap, once you go in you can't escape! The only other point on interest in the dungeon is that to the east of the Dungeon Entrance (De) is a secret passage. Use 'open wall' to open the way east but Astaroth was too big to get in there so I don't yet know where (if anywhere) it goes...
The First Floor has three towers, the Lord Chanellor's, the Prince's and the King and Queen's. I've represented the up/down directions with diagonals on this map. You must be a little wary wandering around the towers as some of the occupants don't like to be distrubed and without planning will easily kill you.
To the north of the King's bedroom (Kb) and the east of the Queen's Bedroom (Qb) is a secret bedroom with a huge waterbed in it! You can reach it by using 'open door north' or 'open door east' in the correct room. To open the crystal ball in their Sitting Room (Sm) you need to unlock and open the locket from the Queen and use the tiny, invisible key found within.
If you'd like to make a quick run to this zone, we recommend the following directions, starting at The Common in Shadowdale: 15enenene2n4e4nene5n.
Up to the First Floor \ No Tr-Kr-Wr | | Lh Nc | | Lh Wc-Fo-Ec | | Lp Sc | | Mc-Bh-Wh-Ge-Eh-Eh-Dp-So | | \ Gr-Ig-Ar Tc Down to the Dungeon | ^ | Pe-Ss Ta | Sg | Dr | \ Rp Em DT | | Gh-Qg-Wd Rs Mt | | | Nw-Nf-Ne Pa Sh Sh Da | | | | | | | Wf-St-Ef-Pf-In-Ve-Pg-Pl-Vs-Pl-Vm-Ms | | | | | | | Sw-Sf-Se Sp Sk Sk Ps | Er | Northern WoodsThe Dungeon
Sr | Pc Pc DT Jc | | | | Pc-Dm-Dm-To-De | | \ Pc Pc Up to the CastleThe First Floor
Li | Sl-Cd-Fy-Be / | Sa Ba Tt Py / / | Sa Ec-Ga-Pr-Sn / / Ct Sa | / Down to the Castle Gq Gc | Sa \ | | | / No-Ha-Ha-En---Pt | | | | Bc-Sq Gq Gq Kt / Si / Qb-Sb Si | | / Pv-Kb Si | / Sm-Th-Ts | Ko
This website © 1996-2011 Jim Grimmett. All rights reserved.