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The ratman fortress is a nice area. There are a mixture of different things to try yourself against, from the lowly miners to the Ratman High Priest. As a rule I'd consider each mob before you try to kill it. The hardest one I came across was the Ratman General in the Office of the General (Og). He was about a 130k kill. There are several keys and locked doors to play with too, but I won't tell you and spoil the fun. The strangest thing here is the Circular Room (Cr). If you wait long enough it changes to a different circular room with different exits. To return to the original, just wait in the replacement and it'll swap over again.
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Up to the Ledge Zb Sh \ | | Sr-Wi-Wa-Lt-Mi-Mt-Is | | | | Em-Dm Bt-Cp In Pd Ro-La Do Bc-Mh-De Down to the Dungeons | | | | | | | / Ms-Om Po-Ba-Py-El Ts Nw Dp-Du | | | Bp-Wp-Ju-St-At-Of-Fg-En-Ew-Ng-Ac-Vw-Nc-Lc | | | | | | | | Op Cs De-Ft-Gh So Wg-Bf-Eg Sh-An | | | | | | | Hc Ss | Oa-Am Bl Eq No-Ne | / | | | Wr Up to Below the Sh-Py-Pa Sw-Se | Dusty Slide | | Ar Sc Ic | | Og-Qg CrThe Circular Room Ao Pc-Rb | | Cr-Wr-Rr |
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