![]() |
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Krilastia is aimed at Experts and Adepts although, with good equipment a well-prepared group of Mediums should be able to cope with most of the mobs in this zone. The zone starts with the innocuous house of Ma and Pa Portal. They are the last guardians of a terrible secret. You need a key from Pa Portal, then you need to work out how to open the secret door in the Branch Hall, you can do this with "unlock floor" and "open floor" to open the way down to the Cellar. The cellar loks empty but there is a secret hallway to the west. Off the hallway are five rooms that transport you to other parts of Krilastia: If you wait in the Room of Mist (Rm) and you're transported to the Center of Field (Cf). To get back again, Stand in the Fog (Fo) and you'll be transported back to the Room of Mist (Rm). Waiting in the Room of Colors (Rc) will transported you to the Front of Stage (Fs) in the Theatre. To get back work your way south to the Fog (Fg) and stand there for a bit, you'll be transported back to the Room of Colors (Rc). The Room of Sand (Rs) will transport you to the Ravine (Ra). To get back, stand on the Cacti Path (Cc) for a bit and you'll be transported back to the Room of Sand (Rs). The Room of Paper (Rp) teleports you to the Darkness (Dk) and the Dark Closet (Dc) will bring you back. Last but not least the Room of Grass (Rg) transports you to the Plains. I couldn't work out how to get back from the Plains but Bounces emailed me about it: lift the blanket in the Small Tent (Tn) and you go back to the Room of Grass (Rg). The Door to the Actor's Wagon is locked, get the key from one of the three actors. Lastly we come to the Labyrinth. The Labyrith is aptly named - it's a maze. Going north from one room and the south again won't necessarily move you back to the room you started in. We use the following notation: 2 | 1-L3-4The name of the room above is 'L3' moving east will take you to the room 'L4', west to 'L1' and north to 'L2'. Undernearth the Labyrinth there is a carousel and, although many of the monsters there are quite easy, the demon in the entre requires preparation... Good Luck. If you'd like to make a quick run to this zone, we recommend the following directions, starting at The Common in Shadowdale: 15e5s2w.
|
Be | Pa Bh-St | | \ Ki-Lr Down to cellar | Cr-Ef | Fp | Wk | Ao-Ot-ShadowdaleThe Cellar Rs-Rg Rc Rm Up to House | | | / Rp-Hh----Hh-Hh-CeThe Field Ap-Sc-Lp-Co Sa-Sa / | | | Fi Co-Nw-Ne-No-Lp-Le | | | | We-Cf-Ee Cp | | | Fo-Sw-Se-So | Kt Sb-Pc | | | Fc-Gc-CuThe Theatre Ca-Nc | | Ra-Ow+Aw Bw | | Ws-Sg-Es | Fs | Sn-Fa-Sn | Sr-Ai-Sn | Fr-Nf | Df | Sm-Df | De | FgThe Ravine Te | Tf----Be-Tn | | Rv-Sp-Oc-Pi---\ | | | Rv Cc-Cs | | | | Ab-Mr-Mr-Mr-Mr-Hp-Sl | | | | Cm Hf Gb Ce | Nc-GoThe Plains Hc-Nh----Mp-Pn Tn | | | |v Tu-Gt | Bt | | | Mt Me-Ga-Np-Go | | | Mt-Pr-Tr-Fl Da-Go | Mn-EnThe Library Cz Dc Dk | | | Dr-Ts-Ro Ds \ | \ Qr Md-Sy-Md \| | | Tk-Gr-Po-Oh Mw Ms Nr-Cb | | | | | Su | Wt-Ll-Ea Ou-Cb | | | Bk-Nk Nb----Ol To-Wr-Lo | | | / Di-Et | Bo-Of | | | | Ln-Li-Ct-Pl----Og-Ic | | Lx | | To.the.Labyrinth-ObThe Labyrinth 2 3 4 5 | | | | 2-L1-Out 1-L2 L3 L4* 6-L5* | | * 8 2 2 * * | 7-L6-5 *L7-2 L8 L9 | | | \ 9 5 3 Down to Below the LabyrinthBelow the Labyrinth /-----Nt----\ | | | | Ca | | | | Wc-Ca-Cn-Ca-Ec | | | | Ca | | | | \-----Cd----/ | Oo \ Up to the Labyrinth |
This website © 1996-2011 Jim Grimmett. All rights reserved. |