The City of Khmer

Khmer is a reasonably sized city, as cities go, and has a bunch of shops for you to explore, although most of them offer no goods! The mobs here range from tough scraps for newbies to downright insanity for all but the best armored Medium level characters. An Expert of Adept should have no trouble at all killing everything if they so fancied.

Down from the Southwest Guard Tower (Sw) Sw is A Dugout Room, it's not that interesting. Down from the Black Market (Bm) is the Long Passage underground and to the north of the city. Use the command 'lift grate' to open the way down. You can find your way into the Shadow Hunter's Guild if you "push wall' to reveal a passage. The Guild Masters should be easy for even a high level Chump to kill but Banturo did me quite a bit of damage at Medium level.

There are a pair of rooms above the Grain Bagging Room, Peasant Sleeping Quarters and the Old Office. There isn't much there.

If you'd like to make a quick run to this zone, we recommend the following directions, starting at The Common in Shadowdale: 15enenene2n3en3en2en5es3es3e2s.

  Map of the City of Khmer



                     Dw-Dw-Ec       Br
                     |       \      |
                     Dw-Dw    Cv-Na Lp
                        |          \|
                     Dr-Dw          Gr-St   
                     |              +^
Northern Woods-Fp-Fp-Ip             Lp                           
                     |            
                  Wp-Wk-Wf-------Wf-------Mc             
                  |                       |    
                  Sp                      Gk       
                  |                       |   
            Ub-Fl-Pc Nw-------------------Ig-----------------------Ne
               |     |      ^             |                        |  
  Quimperna Village  |     Gb-Sm          |                        |
                     |     |              |                        |
                     |  Lh-Ls-Os----Ss----Ma-------------Ca        |
                     |  |           |     |              |         |
                     |  |  Sq La    Ss----Ma-Gs Kr       |         |
                     |  |  |  |     |     |     |        |         |
                     |  |  Hm-Ha    |  Cb-Ma----Sd-------Ca-Khmer  |
                     |  |     |     |     |              |  Castle |
                     |  |  Li-Sc----Ss-Da-Ma-Bu          |         |
                     |  |     |     |  |  |              |         |
                     |  He    Sc    |  Bm |              |         |
                     |  |     |     |   v |              |         |
                     |  Sh----Sr    |  Ba |  Kt          |         |
                     |  |     |     |  |  |  |           |         |
                     Or-Cs----Cs----Ss-Cs-Ks-Cs-------Cs-Ca        | 
                     |        |     |     |           |            |
                     |        |     |  Js-Ms          Ce           |
                     |        |     |     |           |            |
                     |        |  So-So-Da-Ma-So Lc-Lh-Sa-Al        |
                     |        |           |                        |
                     |        |        Tb-So                       |
                     |        |                                    |
                     Sw-------Or-----------------------------------Se
                     |
                     Gt Above the tower
                     | /
                     Sw
                      v
Above the Southwest Guard Tower (Sw)
            ^                  
        Ms-Ug-Mr                 
             \
              Down to the City  

  Key to the map of the City of Khmer

Al- Altar At- Atop the Battlement
Ba- The Bakery Bm- Black Market
Br- Banturo's Room Bu- Butcher Shop
Ca- Castle Road Cb- Clagor's Blacksmith Shop
Ce- Church Entrance Cs- Church Street
Cv- Cave Entrance Da- A Dark Alley
Dr- A dark, rocky path Dw- A dark, winding path
Ec- An Eerie Clearing Fl- Flowered Path
Fp- A Forest Path Gb- Grain Bagging Room
Gk- Gates of Khmer Gr- Grand Training Room
Gs- Raimlin's General Store Gt- Guard Tower Entrance
Ha- Hallway He- Storage House South Entry
Hm- High Mage's Office Ig- Inside the Gates of Khmer
Ip- An Intersection in the Path Js- Jewellery's Shop
Kr- Krib's Tavern Ks- Khmer Town Square
Kt- Khmer Stables La- Laboratory
Lc- Lenox's Chambers Lh- Long Hallway
Li- Library Lp- Long Passage
Ls- Large Storage Room Ma- Main Street
Mc- A Muddied Claering Mr- Makeshift Room
Ms- Makeshift Storage Room Na- A Narrow Passage
Ne- Northeast Guard Tower Nw- Northwest Guard Tower
Or- Outer Road of Khmer Os- Old Storage House Entry
Pc- A Peaceful Clearing Sa- Sanctuary
Sc- School Entrance Sd- Side Street
Se- Southeast Guard Tower Sh- Storehouse Road
Si- South Street Intersection Sm- Small Storage Room
So- A Small Home Sp- A Serene Path
Sq- High Mage's Sleeping Quarters Sr- School Road
Ss- South Street St- Small Training Room
Sw- Southwest Guard Tower Tb- Toren's Bedroom
Ub- Under the Big Tree Ug- Uppger Guard Tower
Wf- A Wide Forest Path Wk- A Well Kept Intersection
Wp- A Well Kept Path

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