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This part of the mountains is quite safe if you're invisible. If you're not there are bandits that will attack you and cause problems for lower level players. Higher level players will be merely inconvenienced as they have to stop walking through the mountains to kill such a low level mob. Apart from that take note of your movement points, as more is used when travelling through mountains if you're not flying. The only dangerous part of this territory is the Mountain Hideout (Mh) where three raider gaurds and their leader wait for the unwary. They can't see invisible players, but they will assist each other should you attack one of them. The diagonal (/) links from Dc, Mp and Im up to Rl, Ms and Mp respectively represent going Up, as there are already Northern exits in those rooms. If you'd like to make a quick run to this zone, we recommend the following directions, starting at The Common in Shadowdale: 9sw.
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Desertmouth Foothills | Ht Nr-Village of Shadowdale | | Ss-Bc Nr-Nr-Nr-Nr | | Me Nr-Nr-Nr | | Df Jb | | Pd Bp-Wp-Eg | | Rp Ww Mp-Th Ms-Es-Mh | | / | / | Rp Im Mp | | | | Rp Tp-Jr Po | | v St-St-As-Pw-Sn-Rr Rl----Na----Dt | | / St Se-Dc | | St-St Nr | | St-St-St Tilverton Mountains | St | St | The Storm Horns-St |
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